Non fungible Token Market Technology, Product Scope, Demand, Business Scenario, Trends, Share


Increasing popularity of metaverse and rising demand for decentralized marketplaces are some key factors driving market revenue growth

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Global Non-fungible Token (NFT) market size reached USD 50.10 Billion in 2021 and is expected to register a revenue CAGR of 10.7%, during the forecast period, according to latest analysis by Emergen Research. Rapid traction of metaverse and rising demand for decentralized marketplaces are some key factors driving global non-fungible token market revenue growth. Rising use of NFT for domain name ownership is also expected to boost revenue growth of the market to a significant extent. Owners of blockchain domains can use private keys to manage respective domains. The standard Domain Name Service (DNS) is controlled by the Internet Corporation for Assigned Names and Numbers (ICANN), and there is very minimal supervision of such domains.

Emergen Research has published a novel research report titled, “Global Non fungible Token Market Forecast to 2028”. The report sheds light on the current as well as upcoming market trends. The report offers precise information about pricing, capacity, value, gross revenue, and profit of the market. The primary aim of the report is to offer in depth details about market size, revenue growth and overall market dynamics to readers, stakeholders, companies to strengthen their share in the global Non fungible Token market. It also provides in depth information about key factors, restraints, limitations, challenges along with various market segmentations such as product type, application and regional bifurcation.

Censorship and security issues are raised as a result of this. Blockchain domain names are permanently recorded in a public registry and it can be erased or changed by a third party, which helps to mitigate such concerns. Blockchain domain NFTs allow for quick trading and customizable domain names. The Ethereum Name Service (ENS) and Unstoppable Domains, which are decentralized solutions to the conventional DNS, allows crypto-addresses similar to an Instagram or Twitter handle, yet every name has to be distinct. While Instagram and Twitter users cannot sell their usernames, ENS and Unstoppable Domains enable users to purchase and sell crypto-addresses.

Report Objective:

The report offers a complete analysis of the global Non fungible Token market with details about each market player including company profile, financial standing, global position, revenue contribution, production and manufacturing capacity, business expansion plans, and new product launches. Key players are strategizing various plans such as MA acquisition, partnerships, joint ventures, license agreement and collaborations. YellowHeart, Cloudflare, Inc., PLBY Group, Inc., Dolphin Entertainment, Inc., Funko Inc., OpenSea (Ozone Networks, Inc.), Takung Art Co., Ltd., Dapper Labs, Inc., Nifty Gateway (Gemini Trust Company, LLC), and MakersPlace (Onchain Labs, Inc.)

To know more about the report @ https://www.emergenresearch.com/industry-report/non-fungible-token-market

The report also offers regional level analysis and market estimation for the regions: North America, Europe, Asia Pacific, Latin America, and the Middle East and Africa.

Regional Outlook of Non fungible Token Market:

  • North America
    • S.
    • Canada
    • Mexico
  • Europe
    • Germany
    • K.
    • Italy
    • France
    • BENELUX
    • Rest of Europe
  • Asia Pacific
    • China
    • India
    • Japan
    • South Korea
    • Rest of APAC
  • Latin America
    • Brazil
    • Rest of LATAM
  • Middle East Africa
    • Saudi Arabia
    • A.E.
    • South Africa
    • Rest of MEA

Emergen Research has segmented the global non-fungible token market on the basis of type, application, end-use, and region:

Type Outlook (Revenue, USD Billion; 2019–2030)

  • Physical Asset
  • Digital Asset

Application Outlook (Revenue, USD Billion; 2019–2030)

  • Collectibles
    1. Video Clip
    2. Audio Clip
    3. Gamification
    4. Others
  • Art
    1. Pixel Art
    2. Fractal/Algorithmic Art
    3. Computer Generated Painting
    4. 2D/3D Painting
    5. 2D/3D Computer Graphics
    6. GIFs
    7. Others
  • Gaming
    1. Trading Card Game (TCG)
    2. Video Game
    3. Strategy Role Playing Game (RPG)
    4. Others
  • Utilities
    1. Tickets
    2. Domain Names
    3. Assets Ownership
  • Metaverse
  • Sport
  • Others

End-Use Outlook (Revenue, USD Billion; 2019–2030)

  • Personal
  • Commercial

Key point summary of the report:

  • The report offers a comprehensive overview of the market size, share, and growth rate in the forecast duration.
  • It provides details about current scenario, historical data, giving an accurate market forecast for the coming years.
  • The study categorizes the market on the basis of product types, applications, end users, market value and volume, business verticals, and 5 major regions.
  • It also offers regional market analysis and forecast for prominent geographies in the sector viz., North America, Europe, Asia Pacific, Latin America, and the Middle East and Africa.
  • Industry supply chain, sourcing strategy, upstream feedstock, and downstream demand analysis has also been undertaken in the research report.
  • The study offers a comprehensive understanding of the demand and supply dynamics, including production and consumption rates, and mapping of the overall market.
  • The report employs different analytical tools including, SWOT analysis, Porter’s five forces analysis, and pricing analysis, to give precise market information.

Thank you for reading the research report. We also offer report customization as per client requirement. Kindly connect with us to know more about the customization feature and our team will offer you the best suited report. 

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